Audio Source
Buffering...
Since Zorn was originally built for the MinPluto frontend project, there are scenarios where the video source has no audio to get higher quality options. If you’re in a scenario where the video source is missing audio, but you do have the audio itself, you can add that audio source to the video player. A separated <audio/>
element is used, this will use a sync function in JavaScript to make sure the video and audio are synced. As before with the video source, it can be local or remote.
Demo Used Above
---
import {Zorn} from "@minpluto/zorn"
---
<Zorn
PlayerName="the_mark_on_the_wall"
Poster="https://md.sudovanilla.org/images/wote-p-v.jpeg"
Video="https://ocean.sudovanilla.org/media/videos/The%20Mark%20On%20The%20Wall/1080.mp4"
Audio="https://ocean.sudovanilla.org/media/videos/The%20Mark%20On%20The%20Wall/audio.mp4"
VideoAttributes="muted"
AudioAttributes=""
/>
Local
<Zorn Audio="/media/audio.ogg"/>
Use the
/public/
folder in your Astro project.
Remote
<Zorn Audio="https://example.org/media/audio.ogg"/>